Harrumph

Back at work and back in pain. Feet hurt again, and there was a fistful of splinters in my hands. Same old, same old.

My wife and I finished watching Avatar: The Last Airbender tonight, and there were feels. Many, many feels. It’s a kids show yes, but it doesn’t pull it’s punches. I’m also slightly embarrassed that it took me so long to spot Mark Hamill in the voice cast – my wife was amused at how often I’d check the credits when I recognized a voice. We’re taking a break before starting Legend of Korra, to clear the minds and so we (hopefully) stop crying at Uncle Iroh memes. It’s currently too soon for that, and may be that way for some time. I’m not sure whats next on the viewing list – Veep’s the top of the list at the moment. I’ve been meaning to finish Black Sails and rewatch The Prisoner, but those are for when my wife is away.



Bad, but not unexpected news: Blackpowder and Bloodlines has cancelled again. I can’t blame them for it, it’s the right thing to do, but I’m still a bit down about it. Having something to look forward to helps keep me going brain wise. *sighs* I’m not expecting the Iron Maidens (scheduled for late April) to make it down either, but hopefully things will clear up in time for Gun’s and Roses (A ticket being a Christmas gift from some dear friends) in December. I badly miss live music, but I’m hanging on.


In good news though, a new LARP is in the works where I am, a swashbuckling one at that. So, you’d think that my ideas are full of swashbuckling wackiness, right? Well, they haven’t been. I mean, don’t get me wrong, a fair chunk of my ideas have been along those lines, but none of those various duellists, scoundrels and pirates have started to progress into actual playable character ideas. I mean, It’s only been two days so when I say developed I mean a handful of sentences, but from terrible ideas wonderful things can grow. A lot of my con games for instance…

So, for context here’s the two most developed ideas I have.
1: Merchant trader caught between the old ways of his people (Looting and pillaging) and the new ways (Commerce). I had an idea that he runs an old ways experience for tourists.
2: Former mercenary turned merchant captain, who’s cheerful, polite and if you screw him over he’ll split your skull in twain and spit on you, smiling all the while.
Both seem playable, and I certainly have ideas on how to costume them (That’s how I roll, as I’m sure you’ll know by now) but I’m still short of long term goals. Again, it’s early days and I’ve plenty of reading on the setting to come as well, but I don’t want to rush into things.

Time for sleep. Be seeing you…

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