“A short life and a merry one says I”

Well, session 2 of Crimson Skies was on Thursday and it went… OK. I had something of an attack of nerves through the session, but managed to keep things relatively on track. Anyhow, my PC’s were entered into an air race by their patron, though he’d neglected to mention that till the morning of the race itself. Some of the other contestants didn’t say much, they made friends with one and an enemy of another, with mockery so delightful it’s ensured his return as a recurring problem. The race itself went well, and Savage Worlds chase mechanic is wonderful, with the 3 PC’s having the podium to themselves. I hadn’t been certain on the PC’s winning, but true to form my dice crippled the opposition. The session ended with them going out for dinner and drinks with Errol Flynn, and there’s nothing that could possibly go wrong there.

I’ve been continuing thoughts on 7th Sea. I’m still short of a definitive character idea, but ideas continue to flow. Less character ideas, and more bits of costume that I could build a character around. Listening again to The Lies of Locke Lamora has certainly turned my ideas to a more rougish bent (As well as being tempted to buy a pair of throwing hatchets to conceal inside a coat), and near as I can tell that’s part of the campaigns themes. I also picked up S4 of Black Sails, and while I’m continuing to enjoy the show, the sense of impending doom grows ever stronger the closer I get to it’s end.

As for ostume, hopefully you can see my problem? There’s a nice coat, or perhaps this? I’m certainly planning on buying a pair of these, as they’re useful for pirate events and The Hobbits Hoedown, should that ever run again. Perhaps a pauldron much like the ones in the recent BBC Musketeers TV show? I am settled on one thing thought – I want a minimum of black and red in my outfit. I can’t think to any reason why, other than wanting some variety. Blues, maybe green, something different than the stereotype. I can certainly kit myself out in black and scarlet from kit I already own, but I’m feeling the need for something different for this game.

Right. It’s late and the sedative on my meds has kcked in. Night all. sleep well, I’ll most likely kill you in the moring

Well, that went well…

Stupid burning hell pit of a country. Summer. *Sweats heavily*

Outside of the heat, things have been, improving. The first session of Crimson Skies went pretty well. By well, I mean I have some homework on the vehicle and chase rules, but we all knew that would happen. 3 out of the 5 PC’s (2 were absent owing to illness) have been introduced to the press and shot down some pirates. Things with the pirates went better than with the press. In any case, they all survived, I only had a couple of “Whoops, let me rewind that” moments and the PC’s captured 3 pirates and their planes. Also, I remembered to make notes about it, even down to the captured pirates names.

Above all, I’m feeling good about it. I have players (bless them) that seem keen and engaged with the approach I’m bringing to things, and I have ideas. And not just ideas, but actual working ideas that I’m putting into future adventures. It seems as if I’m learning from past mistakes and this is… new? Welcome? I’m not claiming victory or anything yet, but I think I might have a shot at this not falling apart like past campaigns I’ve tried. Having my wife advising me is also helping to an immense degree – I can’t give her enough praise for her help. I’m at that delightful stage where I have enough plots to start seeding that I’m having to pick and choose, and there’s a couple of them that it’s almost causing physical pain to keep under my hat. And because I’m a generous GM, I’ll drop a 2 word hint at one: Zeppelin Casino.

Turning back to LARP, the 7th Sea game that’s incoming. I’m still racking my brain to think of seafaring PC’s, and nothings coming. It’s confusing, as seafaring swashbuckling is very much my jam – but there’s this block that I can’t get past. I have an idea, add water and then it stops. Is this some sort of RPG Maturity/mid life crisis, I don’t fuckin’ know. I seem to have hit the stage where it’s not enough to play something, but I need to have goals and plans. That dressing fancy is not enough for me any more. Huh.

The two most developed PC’s (Yes, one of them was in my last post but I’ve had more thoughts on it since then)

1: Ussuran (Think Dark Ages Rus) – Merchant and former soldier who discovered that commerce is far safer than mercenary work. A bit Herger the Joyous, some BRIAN BLESSED and a pinch of Londo Mollari, cause that’s every accent I do. I have a rough speech pattern in my head for the character, but can’t stick the accent to save my life. This amused my wife no end earlier this evenings a bit more
2: Montaigne (France) or Vodacce (Italy) – Lazy gentleman by day, by night burglar by discreet appointment. Less ‘steal from the rich and give to the poor’ and more ‘You need your wife’s necklace, that you lost in a card game, back from Baron Reinhardt’s vault? Sure, but it’ll cost you.’ (Part of this PC was me remembering I have a set of LARP Thieves Tools I’ve not used in a game yet.)

Perfectly servicable characters yes, but again, I don’t know if they’ll fit the campaign. Must talk with the orgs.

And that’s me for the night. I need a shower and some sleep. Be seeing you…

WITNESS ME

I am once again licensed to drive. You have been warned.

Outside of that, I’m an exhausted and battered feeling wreck. My emotions are on edge and raw, my brain doctor has increased my dosage by half (45 milligrams up from 30) and although I think I’ve stumbled upon a combination of innersoles that make my feet hurt less, they’re in no way fully healed yet. I managed to badly burn my left middle finger about a week and a half ago, and to add insult to injury, it’s kept me from sword. Also, the special manuka honey band aids I’ve been wearing leave an aroma on my finger and have made me worry about whether that smell is honey or rotting flesh more than once.

As for those pesky emotions, in the past two days I’ve been moved to tears twice, the first by a TV show, the second a piece of music (from a TV show). I often wonder about people who aren’t moved by music, and how hollow their lives must be. Then I remember that it’s OK, because I’m sure there’s things they’re moved by, things that I’m not. Well, I hope they have things that do that for them, it’d be a bleak and cheerless life without them.

There’s also been a lot of ‘Looks at thing, thinks thing would be perfect to a #LARP, then remembers it’s 2020.’ Also, finding a cavalier hat I like in my size isn’t easy. So, I’ve got ideas for if/when Blackpowder and Bloodlines returns and a few “Hey, I could build a character around that piece of kit.” *sigh* Yes, I know games are running, but there’s nothing I’m keen on playing, for reasons I’ve discussed in previous entries. Tabletopgames will have to keep me busy and distracted for the time being.

Now, the pieces that have ripped my heart out. The music in question is Wander My Friends, from the 2000’s era Battlestar Galactica. I could attempt to talk about it, to try to explain why it makes me feel the way it does, to try to capture it’s essence, but it’s easier for me to just play it.

Beautiful isn’t it? I don’t understand a word of the Gaelic, but I almost don’t need to. I sometimes wonder if music holds too great a spell over me, but then I remember how much fun listening to Iron Maiden is and move on with my life. Also, if Netflix do go ahead with the Conan the Barbarian TV show they’re planning, I want Bear McCreary to score it.

As for the TV show: Avatar, The Last Airbender. Season 2, Episode 15, The Tales of Ba Sing Se. If you’ve not seen it, all you know is to brace yourself. If you have seen it, you’ll understand. *Cries again*

It’s not been all tears though. Some good news has happened. Niece, Age 12, has agreed to let me GM a game for her and some friends. I’m going back into my catalogue of games, to look for something special to me and that will work (hopefully) for them. It’ll likely be their first non D&D experience, so there’s some pressure there. What game of mine would work best for this? Three words come to mind – All For One…

It’s my first swashbuckler, and the first game I ran that felt like it really worked and that both players aand GM had equal amounts of fun. It’s hard to believe it’s been almost a decade since I ran it. I’m old. In any case, I’ll be hoping to take advantage of a lot of experience since then. Other changes include:
1: Making it an even split 50/50 male and female PC’s. My games have improved since making them less of a sausage fest, in both the stories I can tell, and the stories other people tell about them.
2: Also, because female musketeers are, let’s face it, one of the least historically inaccurate things about my games.
3: Trying to make things flow better. A large chunk of the middle of the module was ‘Ride somewhere, find some information, then ride back.’ At the very least, i want to make the ride back more dramatic.

I’m a bit nervous about it, as I want it to go well. Both in terms of helping to foster the next generation, and for wanting them to have fun. You know, typical GM problems.

That’s enough for tonight. Be seeing you.

Huh.

Hello there… (“General Kenobi.”)

Life has not… been wonderful of late. OK, it’s not been too bad, all things considered, but there’s certainly been a desire for distractions of late, given the state of the news. My feet continue to ache (planar facitis is a bastard of a thing) and while I’m trying to treat them, most nights I just get home and collapse. Some days they hurt more than others. I did make a long term decision as well! I’ve been recycling cans and bottles from work and the plan is to put that cash towards a rapier. Long term goal but it’s good to have them. Then comes the tricky decision, of what sort do I buy? Most of the training ones I’ve seen are cup hilt, but the swept hilt is my preferred style. Either way, I think I know what I’ll call her – Milady.

I’ve been re-reading The Cardinals Blades series by Pierre Pevel which can be summed up as Renaissance France, but with Dragons. Outside that, I got a bunch of books on Greek myth on the weekend and have been playing Assassin’s Creed: Odyssey, or as I’ve been calling it This. Is. Spaaarrrrta!

That probably works better if you imagine Geoffrey Rush’s Captain Barbossa yelling it.

Anyhow, sailing around, murdering Spartans, seducing people and chatting with Herodotus is tremendous fun. It’s reminded me of wanting to LARP in the setting, but I want to LARP in a lot of settings. I mean, I get the same feeling whenever I watch Rome, but can you blame me?

In times of stress, ask yourself, what would Titus Pullo do?

As with many of my ideas, it’s little more than a vague interest, as opposed to actual plans. We all know that’s how I roll. But what I am set on is wanting to play something that’s not set in something resembling medieval Europe. Something resembling Renaissance Europe may not seem like much of a change, but it’s a start. Baby steps. I just want something different than the regular cliches, you know? I want Orcs that aren’t barbarians, cultures that aren’t based on 19th century racism, and overall, something different. I have trouble articulating exactly what I’m after, but I think I know what I don’t want, if that makes sense.

Articles like this and this were a good start, but it’s the rewrite of The Three Musketeers I helped kickstart that really did something to me. An easy way would have been to change a few peoples genders and keep things as is otherwise. Nope. The updates have gone into why the changes have been made and opened my eyes a bit. I’m a white guy from Sydney, Australia, there’s a lot of other perspectives I miss. It’s good to see from other eyes.

I love the old cliches – fur clad barbarians, noble knights etc. I bloody love REH’s work, but I’m also the first to acknowledge that he’s problematic as fuck. I’m not advocating destroying everything and starting anew, I’m not attacking your favorite game or claiming this is the “One True Way” to run games from now on. What you do in your games is between you and your players and I hope you’re all enjoying themselves.

But it’s had me thinking about my past work and potential future work, and how I can make that more inclusive and welcoming. I’ve been trying to write my con games with a 50/50 male female split and that’s had an immediate effect, I like to think a good one. And I want to keep going with that. Sure, virtually everyone I LARP with it a white person, but the more options we include and inclusive we are, surely the better things will be?

There is, however, the potential for a swashbuckling game to happen soon and I am ALL FOR THIS. I need escapism in my games, especially now, and that style of event also plays in to my knack for choosing characters based on costume rather than anything else. I just want to dress up and look fancy, is that a crime?

#bucketlist

Getting back to the Musketeers ideas, The Cardinals Blades has had me pondering campaign/adventure ideas. So, you’ve the traditional rivalry between the Musketeers and the Cardinals Guards. Add to that the tension between France and Spain, along with the threat of the Black Claw, a secret society bent on ensuring the rule of Dragons. That group has it’s own issues though, with tension between the Spanish and French chapters. That’s a solid start for tensions and intrigue.

I mean, with that we’ve got the possibility for intercepting secret letters, discovering friends and lovers are cultists, desperate struggles against impossible odds and dark ceremonies lit only by moonlight and strange black candles, burning with a weird green flame… I mean, what good is cultists having a ceremony if players aren’t there to burst in dramatically?

As to what’s next? I don’t know. I mean, regardless of interest I’m likely to keep writing this stuff. It’s a much needed creative outlet. But if you’d like to join in the fun and potentially turn this into something?

Fire up the What If? Machine!

What if, and hear me out here, the Cardinal wasn’t the villain?

“Richeliu, wasn’t he the bad guy?”
“No, no, no, quite the opposite. Alexandre Dumas has a lot to answer for. Tiresome man, completely ignored the notes I gave him on his first draft.”
Doctor Who: The Church and the Crown.

Whatever you can say about the real Armand Jean du Plessis, Duke of Richeliu (I’ve a biography of him I should finish reading one of these days) the title and name does conjure quite a distinctive image. You only have to look at some of the men who’ve played him over the years to see to that. The list includes such noted thespians as Peter Capaldi, Vincent Price, Tim Curry, Christoph Waltz and Charlton Heston. That’s no small amount of scenery chewed or moustaches twirled there. Heck, Vincent Price’s Richeliu happens to pet a cat, predating Ernst Stavro Blofeld by many a year.

It’s an image known in popular culture, one that far obscures the real man himself. The name conjures an image of a tall figure, frequently clad in yards of elegant red satin, a scowl or a devilish grin on his lips as he schemes and plots. Sometimes foiled, but rarely beaten, he lurks in the shadows, an ever present foe. He rarely gets his hands dirty personally, preferring to work through agents such as the Comte de Rochefort and Milady DeWinter, or the regiment of his guards whose fierce rivalry with the King’s Musketeers is legendary.

“Enemies? I have no enemies but those of France.”

The image of a man who wants the best for France, but has other methods about doing so, has been somewhat eclipsed by the figure of a Machiavellian chess master gleefully manipulating all around him in a mad lust for power and influence. Heck, in the RPG All for One: Regime Diabolique he was host to a demon! It’s all but expected that he’ll be the villain of the piece, but what if things were changed? Furthermore, in most portrayals of Louis XIII he’s varying shades of naive, arrogant and an overly indulged man-child, and it could be said that the Musketeers blind loyalty to him and loathing of the Cardinal is far from what France needs. That blindly indulging Louis’s whims rather than attempting to moderate him and steer him towards a more sensible path does more damage.to France than a thousand of the Cardinal’s plots ever could.

It takes a good man to prevent a catastrophe, Milady, and a great man to make use of one.”

What if the Cardinal is the one who’s actually working for France and someone else is undermining his efforts? It could be the King’s incompetence, perhaps Captain Treville of the Musketeers (That could really twist the knife), or another figure altogether? They could be Spanish or British agents, perhaps the Duke of Buckingham? I did use the Duke as an antagonist in a series of games a few years back, along with the 2011 film version. Of course, there’s a small group of my players that would immediately shout “It’s the Mole Men!”, but that is another story. ..

“All for One. And more for me.”

To add explanation to all this: I haven’t been able to put that Musketeers game to bed yet and this was the latest iteration of that. I’d been bouncing ideas around trying to think of something that would set this potential game apart, outside of the whole ‘monsters and magic exist’ part of things. And the more that I’ve been musing over this today, the more I like it. That’s not to say that the Cardinal would be a hero, far from it. But I’m really liking the idea that in this incarnation he wouldn’t be the source of all villainy as he is frequently portrayed. The characters may think that, as may many of the Musketeers, but that gives us the chance to carve a new legend, to set the players against new foes. I’d like to think that this will be the last I work on this, but as we’ve seen, there’s clearly some more life in this idea…

Be seeing you…

Some more brainstorming

First off, while I’m starting to get the hang of the new WordPress, the (lack of) speed that it runs on my tiny laptop makes it infuriating to use. About as infuriating as I’m finding Jedi: Fallen Order to be. It’s beautiful to walk around in, but the sheer number of jumping puzzles, instant death encouters and the distance between save points mean a simple hop, skip and a jump can take far longer than I’d hoped for.

Anyhow, to the point of this entry. Headgear has long been a bane of mine, having a large and odd shaped head. Helmets are a nightmare, I continue to be surprised there’s a fencing mask that will fit me and hats are a constant struggle. And then on the weekend, I saw this.

To say I was struck dumb in awe at such a thing is putting it mildly. True, there’s also this, or a gorgeous tricorn or this hat that seems to promise shade for three. But a purple leather cavalier hat is jsut *chef kiss* And here comes the issue, while I have the money, having sold a bunch of old Warhammer gear, I find myself angsting mightily about spending it. It’s been a long time since I felt like I could spend on this sort of thing, and I’ve more than a bit nervous about pulling the trigger. Well, it’s part cost and part “Where will I actually be able to wear this thing?” (Before you say anything, I’m all but certain my sister would murder me for wearing it to her wedding.)

It’s had me thinking again. Sure, the hat is suitable for Blackpowder and Bloodlines, assuming that runs again, but how many other games would be worthy of such a magnificent piece of headgear? And as such, my brain got to working about a Musketeers themed event. As with many of my ideas, this is brainstorming to keep the brain occupied and ticking over and not indication of an event on the way.

At the outset, it’d be very heavily inspired by the RPG’s Honor + Intrigue and All for One: Regime Diabolique, along with the NZ LARP Musketeers. Further ideas may well be mined or inspired by The Cardinals Blades series of novels and various of the cinematic adaptions of The Three Musketeers. I may pinch an idea or two from the Musketeers games I’ve run at cons, mostly the alternate universe parts. For those who didn’t play those games, I mean stuff like when anarchists tried to infect King Louis XIII with lycanthropy, or when the Duke of Buckingham, driven mad by his lust for the Queen, released a Kraken in the Seine river. You know, regular stuff torn directly from the history books.

What would I want out of this? A chance to dress up and swash my buckle of course! Something different from the usual Arthurian high fantasy LARP for another thing. to try to find a gap in the market, so to speak. Mostly, I want the chance to feel like I’m in a Musketeers film and the hope that the rest of the players and crew would feel the same. It’d likely be a weekender rather than a monthly game. As for kit, I’d want thrust safe swords if possible (It continues to delight me just how much of Italian rapier fencing can be boiled down to “Here is my sword point, kindly run onto it.”) and band or cap guns to represent firearms. As for costume, flamboyant hats and fancy cloaks are always a good start.

If you’ll excuse the purple prose, here’s a rough blurb of sorts:

The year is 1637 and Paris is a city in crisis. The nobility dance and make merry, gorging themselves while the peasantry toil and starve. The Kings Musketeers and the Cardinals Guards brawl in the streets, while underneath those streets is said to lurk a Court where miracles, of a sort, are performed and injuries vanish as quickly as an unguarded purse.

France’s enemies besiege her. Spain and England look enviously at French lands, and plot and scheme to conquer her. But those are far from the only threats. Rumours swirl of darksome cults conducting hideous rites, of fearsome beasts lurking in the sewers and of demons manifesting by the light of the full moon.

France is beset by darkness, but it is always darkest before the dawn. What she needs is heroes, men and women willing to risk their lives for love, honour and country.

All for one…


Look, it’s far from my best work. I’m struggling to get across the intended tone of the game, which is far more high action derring do than grim and gritty. But it’s late and I’m trying to get this to a stage where I can hit post and go to bed. I also have no idea what level of magic I’d use, whether NPC only, Hammer Horror style ceremonies for the PC’s to dramatically interrupt or formal wand and sword duels. I may do some further brain storming on this.

But now, to bed. Be seeing you.

Creativitity and crisis.

it’s funny how those two go together.

How am I? I’m still in the getting used to things phase with my new brain drugs. Getting into a new routine, is starting to come together. The brain is… fuzzy. I’ve noticed the sedative effect quite a bit, not so much on the knock me out level, but there’s been moments when they’ve kicked in and I’m slightly slurring my words and trying not to collapse. Crom only knows what a full strength dose will do to me. It’s been pointed out that my temper has been a bit more hair trigger than normal and while I’m not happy about that, I’m trying to take things in perspective. I’m hoping that’s part of the adjustment period and will smooth out soon.

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Things inside the head… aren’t great, despite what’s going on. Because yes, the petty issues still crop up, the minor frustrations still  irritate and the general malaise of 2020 weighs heavily on me. (My brain has an amazing knack for turning molehills into mountains.) But I keep on reminding myself that, despite all those things, there is good in my life that’s the result of my actions. That I can do good things, and that I am cared about and above all else, worthwhile. Some days that’s easier than others, but I keep trying. Yeah, there’s still things I’d like to change about myself – my no sugar diet has slipped more than a few times in recent months and not just binging on the no sugar added stuff. I’m not proud, but as I’ve said previously, I knew there would be slip ups along the way. Gotta keep trying.

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But there’s also the well, revelation is putting it a bit too high and mighty, that all this has a darker side. That spending all this time with my head in other places is nothing more than a distraction from reality. And yeah, I’ll own up to that good and quick. Look, reality and I, while we get along, we’re never going to be great friends. If looking out the window daydreaming was a sport, I’d be an Olympic champion at it. And the times when I’ve tried to, the brain hasn’t always enjoyed it. Because yes, reality isn’t always a great place to be, let alone in 20 fucking 20. But damnit, I’ll take all the joy I can get right now. I still have the odd thought about becoming a hermit in the woods, but that’s tempered by knowing how that would affect those I care for, and who care about me.


(I haven’t though of that song in well over 20 years till today.)

I’m in a creative spurt, feeling in a good enough place to want to GM a regular game again and by Crom that feels good. Praise from my sword instructors last session had me quipping ‘Woah, tonight’s been great for my ego’ and I’m not joking. I was knackered, but the good kind. I’m not sure how to put it, but rapier may be my weapon of choice, even over longsword. I always thought longsword would be the one, owing to having the most experience with it (and it being the closest thing to a lightsaber), but it seems there’s facets to me I’m still discovering.

It could be the fact that we’re training with steel, or the lovely people in the class or any number of things, but holding one just feels… right. The first sword fight I saw, well the first one that didn’t involve a lightsaber, was the Duel on the Cliffs (Yes, it gets capitals) in The Princess Bride and it may have made even larger an impression on young me than I thought. Plus, rapier allows me to swash my buckle, if you know what I mean, and I’m ALL FOR THAT.

It’s also got me thinking of the next Blackpowder and Bloodlines, assuming it returns (Please?). So, instead of an idiot noble big game hunter, I’ve been brainstorming a grizzled old soldier (Fuck it, the grey in my beard is natural and it’s time to embrace it) or former bodyguard who, in keeping with the theme of our group, has fled the royal court. Perhaps there was some indiscretion on his part, perhaps someone he failed to save, or shouldn’t have slept with (Oh Pax Europa, I hope you run again). Sure, I’d need a stab safe sword and dagger and while Calimacil’s rapiers are stab safe (To my knowledge,  unlike those from Epic Armoury) they’re also not cheap. There’s another bonus to this concept: IT’D BE CLOAK AND FANCY CAVALIER HAT TIME PEOPLE!

To switch topics, I’ve mentioned the Game of Rassilon podcast before, and I wish to sing it’s praises again. A recent episode had me damn near weeping with laughter, that being the live show from last Gallifrey One, Valentine of the Daleks. In place of their usual characters, there was the 2nd Doctor, and his companions, Ian Chesterton, Tegan Jovanka, Craig Owen and his son Alfie, aka Stormageddon, aka Warmageddon, aka the Oncoming Stormageddon. It’s a level of ridiculous that reminds me of my con games and it brings me so much joy.  My highlight from season 1 was Amelia Earheart using percussive maintenance on a small Hadron Collider, but having Stormageddon aged up to a teenager thanks to being near the Doctor regenerating (Albeit with the aid of a lot of story points) was damn close.

I know actual play podcasts aren’t everyone’s thing, but I urge you to give it a shot. (Also, it’s a lot shorter than Critical Role) Secondly, there’s a 2 part arc in the second season where the Doctor and her companions (Along with Staff Sergeant Puppers, a canine member of UNIT and a VERY GOOD BOY) face down a sort of sapient depression and well, it gave me ALL THE FEELS, as the kids say. It was rough to listen to, but handled wonderfully. Were it possible, I would hug them all, but as I can’t I thanked them on Twitter. We do what we can, and thanking people who’s work I love seems a good use for it.

To get serious for a bit, life isn’t easy, nor is admitting you need help. I know I’ve talked about this before, but if you’re going through something, then please, tell someone. Talking may feel like one of the hardest things you can do, but it is worth it. It took me a long time to admit that I had an issue, and longer to start taking steps to deal with it in a worthwhile fashion. Look, I have a lot of regrets. Several lifetimes of them all rattling around the head. But taking that step towards therapy is not one of them. Taking so long to is, but then I remember that I took that step and I don’t feel as bad.

Be seeing you…

Expelliamus Mr Bond? How quaint.

Yes, there’s important stuff to talk about, and I’ll get to some of that soon, but I need to talk about something else first. Look at this.

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Do you see it? It’s a fucking shoulder holster for a magic wand, do you not understand how damn cool that is? DO YOU? I haven’t wanted to play a wizard in a LARP so much since, well, ever. And yet the first image in my head wasn’t of a fantasy game, or Harry Potter. No, I first thought espionage. The Cold War, but with magic instead of nukes. Spell duels in darkened alleys, desperate escapes from shadowy forces, high stakes gambling and cocktails in fancy locations – less Potter, more Bond. I’ve been racking my brain to try to work out a setting I could use it in – the closest so far is Urban Arcana, a D20 Modern sourcebook.  The Rivers of London series did come to mind, but doesn’t quite has the feeling I’m going for.

I was reminded of an old idea about a Shadowrun parlour LARP about choosing a team, followed by several rounds of laser tag to simulate runs and that’s an idea I’d still like to do something with someday. My wife and a housemate floated the idea of a spaceship game, where you had to costume both yourself and the area behind you (To represent a starship bridge) and I’d be lying if I wasn’t trying immediately to brainstorm making a Klingon style bridge in my spare room. Enjoy overly macho overacting, me?

Anyhow, back to the holster. My wife giving me approval to buy one to wear at an upcoming wedding (And if my sister is reading this, no, I don’t mean yours) was the icing on the cake. I’m mostly holding off buying one right now as I have several brain doctor appointments upcoming and I’m hoping they make one that’s left hand draw. From looking at it, it seems like I could move the holster to the right side (I use a sword in my right, but write and shoot left handed), but I don’t know for certain yet.

So, to the important stuff. The Torchwood RPG idea I had kicking around has popped into my head again and I’m penning flavour text for it. I’ve also been writing and casting NPC’s for Crimson Skies, and finding that delightful. I’m on the few days between brain drugs right now, and am (slightly) frantically trying to distract myself from said brain right now. It’s entirely possible that’s the reason for this burst of activity, but I don’t care – it’s a burst and I’m trying to channel it into something useful for once. And look, if making the Torchwood team investigate a virtual gaming setup that makes them deal with Tom Baker’s Elf King from the 1st Dungeons and Dragons film is wrong, then I DON’T WANT TO BE RIGHT.

Look, we all know my brain can be, shall we say, overly enthusiastic at times, so distracting it from worrying about what my new brain pill could do to me, I reckon is a good thing. I can’t change it, so why devote time to worrying about it? After all, things are good – I’m back at sword and thanks to selling some old Warhammer books, have some cash to put towards kit. Life isn’t too bad, all things considered.

And yet, I’m still nervous. Because I don’t know when all this will end and can’t hope to, I’m trying to take it day by day. To look out for an end date is folly, up there with invading Russia in winter, or Palladium Books releasing a book on time. I dunno, I’m just having trouble seeing an end to this. And yet, I have to have hope that it will. Because without hope that things will get better, what is there?

Sleep beckons. Be seeing you…

Expectations, revelations and… air piracy?

What’s been going on of late? Let me fill you in.

Unsurprisingly, Niece did not take to Babylon 5. According to her, the 1st ep was dull and while there were a couple of bits she liked in Parliament of Dreams, by her face she’d checked out halfway through. A friend on Twitter suggested I try In The Beginning, but that’s both A: full of spoilers and B: I’m not sure she’d manage that right now. With some fairly heavy pancake based bribery I might be able to get another episode or two past her (I’m hoping that will be Signs and Portents), but it won’t be for a while.

To make it worse, I arrived home late on the Friday night, having made my first accidental trip to Woy Woy in about 20 years and walked in on her steadfastly refusing to watch Muppet Treasure Island, as in her words ‘puppets aren’t funny.’ Look, she’s 12, and admitting you’re wrong at that age isn’t easy. She’d convinced herself that she wouldn’t enjoy B5 and she didn’t. But not liking the Muppets? It’s like being a heavy metal fan and not liking Maiden. Or, to put it another way, INCONCEIVABLE!

Going back to B5, watching the early eps again reminded me of the vast amounts of world building in the show, and also of how much I want a cape like G’Kar’s. There’s parts of that show’s wardrobe I’ve long wanted – I’m still tempted to put a tax return into getting the lapels taken off a jacket to look like Sheridan’s S5 wardrobe or a replica of Marcus’s Ranger outfit. Again with the swashbuckling. Cape wise, I’ve wanted one for a long, long time, something like this or maybe one of these. I’ve put them off, by dint of not being in stock, not in Australia or not having events to wear them at. Thanks Covid 19! A friend suggested buying one as a belated birthday present and having just made some extra cash from selling an old Warhammer 40K book, I may well take the plunge. I do enjoy swashing my buckle, if you know what I mean…

Rapier will hopefully be starting again soon on Tuesday nights and while the plan for Saturday class has changed, I’m still hoping to make it back there as well. Before the break, the plan for term 4 in Saturday class was sword and shield followed by sword and buckler and I’m a bit sad to miss that. Maybe next year.

Switching topics, for nostalgia’s sake I fired up Crimson Skies: High Road to Revenge on the Xbox last night for a couple of hours and gods, I love that game. I’d also finally realized that the voice of the main character is Timothy ‘Lassie from Psych‘ Omundson. I loved the clicky game from the early 2000’s (I still have a bunch of planes for it) and the PC game which I own but don’t have a system that can run. GOG.com, hurry up please? It reminded me of how much I dig the world, both the more slightly more grounded clicky and PC versions and the batshit nuts mecha zeppelins with lightning guns of the Xbox game.

It also reminded me of how much I’d love to play in the universe in RPG terms and while there was a board game version, there’s not been an official RPG. Savage Worlds seems a natural fit, which has the added benefit of me not having to learn a new system. Possibly Spirit of the Century or Atomic Robo, or do I go all out and write a convention freeform? I do enjoy dressing up for that sort of thing… There’s no shortage of anti-heroes and out and out villains, swashbuckling, zeppelins and pulp whackiness. As that feeling started to wave over me, filled with promise and ideas I smacked myself upside the head and reminded myself that I already have a game to write, one that has a deadline. There’s been progress on that, but also a lot of fiddling and research. I’m getting closer to when my head starts to work and the words really start to flow, thankfully.

Still, there’s been a revelation, that should not be a surprise to those who know me.
Ideas, I have them. Out the waazoo. Constantly. My brain and Google Drive is stuffed with ideas and part written concepts.
The drive to actually have them completed? That’s not so much there.
And that’s been the way, for as long as I can remember. Other people harassing me to get stuff done sometimes works, but can lead to resentment. Deadlines help, in some cases. But generally panic. there’s times when things will click and start to work, but it’s the matter of trying to get stuff down on the page that can be a struggle.

The second not a revelation is thus: I can love a setting to bits, but there’s no point in running something in it unless I have an idea for what to do within it. My short lived Conan LARP fell over cause I’m very possessive over the setting, as we’ve previously discussed. I need an idea for it, otherwise it’s just me going “I love this thing, why don’t you love it as much as I do” but without demonstrating why it’s actually fun. That’s been a failing of mine for a long time and while I’m sure I’ll fall victim to it again, at least if I recognize it I can try to guard against it.

More to follow. Be seeing you…

“Light the fuse and cue the theme music!”

What am I up to?

Work, puttering about the house, playing Destiny 2 with a dear friend online and I picked up False Values, the latest book in the Rivers of London series, on the weekend. It’s reminded me both that I need to look into the graphic novels and the upcoming RPG. In something I’m sure that both my wife and sister considered looooooong overdue, I sat down with my wife tonight and watched the first episode of the 1995 BBC Pride and Prejudice. It was… something. I got very excited at seeing Christopher Benjamin appear, and only made a couple of zombie killing jokes and one connecting Mrs Bennett and Emperor Palpatine. I had thought I understood the appeal of the Firth beforehand, but this is giving me a wider window into things, so to speak.

Firth

I’ve also been binge watching the Mission Impossible films on Netflix. I’d say it’s research for The Troubleshooters and it kind of is, but I need some refuge in absurdity right now, something to take me away from the real world.  Absurd escapades, death defying stunts, self destructing messages, vehicles that explode at the drop of a hat and Tom Cruise doing more running in one film than a Doctor Who companion would do in a decade. Look, they’re good silly escapist fun and that’s what I want in an action movie. That and the good guys win, and in times like this I need all of that I can get. Mind you, John Polson’s Australian ‘acting’ in the second one is beyond awful, though John Woo going full John Woo* directing almost makes up for it.

gadget

As for Troubleshooters, I have ideas ticking away in the back of the head. The Kickstarter funded, and I’m patiently awaiting the book. As for plot, secret Nazi enclaves**, a criminal group planning world domination and a problem to solve in a different glamorous international location (And by that I mean a BBC studio and/or nearby quarry) each week. Look, the source material is based off 1960’s European comics about which I know relatively little. But I like to think I understand the style the designer wrote about and can use that as a base, just with some added Martini. Why yes, I am planning to frame the campaign as an 60’s BBC espionage TV show, what of it?

It’s certainly my preferred flavor of espionage, and very close to my default GM’ing style. I don’t know why I first started making jokes about crap sets, cheap explosions and reusing extras (Though I’m almost certain Doctor Who has a lot to do with it), but it seems to work for me. And more importantly my players seem to enjoy it, and they’re the reason I keep doing this. Yes, I have stories or situations I want to explore, but mostly I want to distract and entertain people for a few hours. And I’m having fun brainstorming plot – I mean, you should have seen my look of joy this afternoon when it clicked for me that I could write an adventure using the line  ‘a dark spectre of espionage hangs over far Hawaii.’ I’m very excited for the game, and am looking forward to stepping back behind the screen again, nerves be damned.

Pheno prep is also coming along OK. It’s Blurbsmas time, the wordiest time of the year, which is the signal for me that I really should be writing. To add to the anticipation, here’s the latest version of the blurb:

“Summoned I come. In Valen’s name I take the place that has been prepared for me. I am Grey. We stand between the candle and the star. We are Grey. We stand between the darkness and the light.”

Valen has disappeared. A Minbari not born of Minbari, who appeared in their hour of greatest need, led them to victory against the Shadows and formed the Grey Council, has gone. And now, the Council is to meet for the first time without his presence.

The Council requires a leader to be chosen from among them to replace him, but who can hope to match his legacy? They had united behind Valen, but with the war won what is to happen now? Some speak of destiny or prophecy, while others look to more practical or personal matters.

This is a time of great change, both for the Minbari people and for the Council. The destiny of the Minbari for the next thousand years is in flux and none among them know what could happen next…

What’s the game again? Choosing the destiny of the Minbari people.
Seriousness: 4
Genre/Setting: The Babylon 5 universe, roughly 1000 years before the TV show begins.
System: Systemless freeform.
Movie Rating: PG, with some adult themes

I’m still fiddling with it, and there’s plenty more to write on the game, but I have time up my sleeve.

Kosh

* Well, as full John Woo as you can get without Chow Yun-Fat
** Takes me back to my favorite ever Get Smart joke: “Because arriving today from our glorious fatherland, South America!”