Zedtown: A Divided City

Neighbours. Arriving home late last night after a long (Of which I’ll speak more of later) I was confronted by an old nemesis: doof. Up the street were having a party, jumping by the number of cheap and tacky costumes people going to their cars were wearing and the number of empties on my front lawn today and there was doof playing. Or possibly untz. I’m not up with that scene – my preferred form of music is live. Hundreds of years of beautiful music, of the likes of Mozart, Mendelssohn or Motorhead, and people listen to doof. *sigh* Anyhow, it was bloody loud and I was cranky.

Also, I’d had a couple who’d been enthusiastically making out against a car glare angrily at me as I walked past. Don’t know why, but in the brief moment I saw them he did have his hand so far up her skirt he could have brushed her armpits.

Therefor, were I to have access to the following:
A: A time machine.
B: A directional speaker that could focus the sound on one house, or a giant Cone of Silence,
I would have dropped back to around 4AM and put Lou Reed’s ‘Metal Machine Music’ on loop.

Anyhow, enough about petty incidents with neighbours, yesterday was Zedtown, with several hundred people descending on UNSW for a giant game of zombie themed tag. As I was explaining to several onlookers, I grow old, but I refuse to grow up. 🙂 Starting at 9am for setup, with the game set to start at 1, it was a bloody long day, but stupid amounts of fun. Seeing the initial rush of players, all cocky and sure of themselves, and seeing that illusion punctured at the first scream of The Witch, this game dressed as Elsa. Fear is a wonderful thing.

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It was a Cold War themed event, with Red and Blue indulging in all manner of atrocious accents and wacky shenanigans. We were pretty zombie light for a lot of the game, but as far as I know no-one made it to the Evac point at end of game. It’s not uncommon for very few survivors – there was one guy who evacced out of the Mac Uni game, and that was by hiding under the corpses of other players at the final stand (One of which was me).

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It was a playtest for future events, as we had all manner of shiny new toys, such as spawners, upgrade cards and the payload (AKA an iron lung). It wasn’t without issues, mostly owing to the dance festival taking place, the preparations.rehearsals for which took up most of the central clearing near one of the bases, which meant I spent a lot of the game shouting at people not to shoot at/near civilians or for them to move away from the traffic. Yes, you can move through the square calmly, but please don’t race through screaming at the top of your lungs. If anyone has footage of when the Witch first went through there, accompanied by ‘Let It Go’, I’d love to see it – apparently the dancers lost their minds. Also, the parents and grand parents seemed enthralled and really keen about what we were doing – enthusiams wonderful.

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Absurd amounts of fun and I can’t wait for the next one – Melbournes June 24th and the next Sydney game is July 8th, with tickets on sale now! Hopefully I’ll get the chance to play again…

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