“Forget it Jake, it’s Waterdeep…”

Tonight’s D&D session, a brief recap:
First off, the Dragonborn Ranger has developed a Russian accent, to match the Gnomish Wizard’s cockney. The Fighter’s accent varies while the Paladin only impersonates the Wizard when it’s funny.
 
They attacked some goons menacing them (Last episode’s cliffhanger), almost set several of the party on fire in the process (“What, you don’t have Fire Resistance?”) and then murder them. They proceed to sass the Watch, then sass the Watch even further and leave the Watch sergeant (A recurring NPC) somewhat flustered and angry with them. The Watch plans to keep an eye on them in future, but may just leave them for dead – I’ve not decided.
 
The Wizard, sorry, Street Wizard, has to be restrained from trying to steal, first from and then the entirety of the gates to the Noble family’s estate they were on their way to, and the party proceed to break some bad news to them somewhat badly, letting them know that their son was found both stabbed to death and had grown a rat’s tail from his back, not things his now grieving parents had wanted or expected to hear. (I also forgot to actually introduce the second son (Of a second son?), though he is mentioned.
Hints were found that the dead son had some mysterious connections, with the Gnome finding evidence of Druidic origin. Further investigation leads them to a large park in the North Ward of the city, where the Gnome proceeds to investigate by yelling “Are you Druish?” loudly at people and the Ranger befriends a Squirrel (The Rogue helped by bribing it with food). The squirrel, who calls itself Jasper, has a speech pattern resembling Zathras with a dash of Yoda* and directs them into the maze in the garden, having seen angry tall things there. The party prepare to move into the maze while the Paladin makes time to vanish to change into his secret identity. We close with a brief series of shots of them disturbing a couple making out and what looks like a Druidic sacrifice! *Doctor Who cliffhanger noise*and roll credits.

I’m not sure what I’ll be doing next session yet, but I might be watching The Wicker Man. Maybe Hot Fuzz. Really, I’d happily rewatch the regardless. As for the players, they may not be the most efficient or serious group (And let’s face it, I’d be shithouse at running that sort of game), but they’re a hell of a lot of fun to run for.

*It briefly sat atop the Ranger’s helm as if riding a steed into battle, then vanished into it’s backpack and emerged chewing on a piece of jerky. I couldn’t resist the chance for “How you get so big eating food of this kind?”

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