The post event blues

And once again comes to post con crash. Slightly lessened for me this year but having to go straight back to work as opposed to recovery time, but it’s been relatively busy, so that’s kept me from too much angst. The comedown is still there though, as is the adrenaline crash. The flood of ideas for next year has continued, but more on that later. An ugly part has reared it’s head, and that’s feedback. As always, it’s terrifying to see, soul shattering to read, and left me in a crumpled heap. To be clear though, I have zero issue with it’s author, and he was kind enough to clarify what he’d said and add some quite lovely things afterward. Feedback is like a bad playtest – it hurts at the time, but it makes for a better product. Some things I can work on, other things have become part of the fabric of my events. I do regret not checking with people on pronouns and comfort levels, and am willing to admit that I was running off a “It’s one of my events, surely nothing too horrible can happen” and at times did tell people to please speak up if they were uncomfortable. I like to think that people would feel OK doing so, and can only pleased that people who choose to play my events are wonderful and who wouldn’t be jerks. It’s not an actual defence, as I had a few first timers, but I assume the best of people until proven otherwise.

(Although I could probably use a Co-GM to stand beside me and tap me on the shoulder when I’m about to go off topic, anecdote or have let players fart about for too long, no matter how much fun they’re having.)

The flood of ideas has continued. Well, less flood and more ‘I’m temporarily hyper focused on this until something else comes along’. I have met my brain before. The first idea was the ‘escaping the rest home’ and that’s mostly been about what is the actual point of the adventure and what archetypes are the PC’s inspired by. Inspirations have been the following:
Autolycus (Hercules/Xena)
Locke Lamora
Ffarhd and the Grey Mouser (In this version they’d be a couple)
Catwoman
Lupin III and Fujiko Mine (If you don’t know these names, run, don’t walk, to legally attain a copy of The Castle of Cagliostro and watch it. You’ll thank me afterwards.)

As for the plot, friends on BlueSky have been ‘helping’ with that. Perhaps the children of the PC’s are slated for execution, or borrowed their tools and need to be saved, before the PC’s are incriminated as well? Makes for a nicer idea than breaking out to see the sun one last time before the end, or a thinly veiled knock off of Bubba Ho-Tep, which I’m not sure I can manage as a GM either. As funny as that film was, it was also a lot bleaker than I was expecting. I do like the idea of choosing characters by picking a prop responding to that character’s style – the assassin get’s a dagger, the thief get’s lock picks, con artist a false moustache, etc. In no way do I claim the idea to be original, but it amuses me so it’s not being discarded.

The other idea arose from a sartorial desire. I’d idly posted about wanting tailors set up near cinemas, so I could walk out of a movie and commission versions of things I’d just seen (It’s been a dream for a while) and in an effort to explain myself, said I’d had an idea for a pirate freeform, but didn’t really have an idea short of “Let’s Dress as Pirates: The Freeform.” Since then, there’s been encouragement, a little regret at not dressing up recently, and several ideas, some less cursed than others. The current most spectacular one is the Multiverse Pirate Gathering, in which the likes of Captain Hook, the Pirate King, Davy Jones and Long John Silver (The Tim Curry version, in case anyone wondered) have a get together.

I adore my friends that they’ll jump on stuff like this. For all the chaos it can cause, it makes me feel incredibly loved. It’s eerily similar to how Australians will automatically back each other up when bullshitting to Americans, I suggest something utterly stupid and they emerge yelling things like “Write it!” and “When are we getting a second Fair and Balanced game? And before you monsters say anything, the answer is no. As for the pirate game, the Multi-Vaaarrrrsal Committee* isn’t a bad one, but mostly I’m vexed by how, despite his not technically being a pirate, can I sneak a cameo from Redbeard Rum in?

The other topic that’s been vexing me is a possible supernatural element to it, mostly is there something that hasn’t been used overmuch, or is unexpected? Skeletons, zombies and voodoo (Mostly the Hollywood version, but some more historical) are all much part of the legend these days and what else could there be? We’ve all seen the Kraken, battled zombie pirates and the like, and while I’m normally the first to jump for the old clichés, I find myself struggling for something new. Not sure why to be honest, but my ideas so far have been monkeys empowered by dark magics that fling explosive poop and piss acid, or borrowing an old idea of mine and using drop bears (AKA, crew in bloodstained koala onesies with giant foam claws) and neither of those are exactly practical for a convention one-shot. And no, I’ve no idea where the idea for the monkeys came from.

“Wake up hon, a new Pirate LARP just got announced!”

Bedtime now. I’ve worked all weekend, and am back at it tomorrow. Sleep well, I’ll most likely kill you in the morning.

*It’s a working title.

Phenomenon: 2025 Edition!

Another Phenomenon has finished and I find myself back at home again starring at reality. As always, I’m shattered with exhaustion and semi lucid, but running 9 sessions from 11 will do that to you. Good times. Quotes from my event will be in italics scattered about, with no context given. (As far as I know they’re all correct, but feel free to correct me if not) Consider that incentive to sign up for my events in future, as my players are fucking hilarious. Anyhow, let’s commence the recap!

Overall, it’s been bloody lovely. There’s been some wonderful compliments towards me and my event, though the highlight was being told in another game someone was trying to describe an NPC’s hair and beard, which was summed up as “Just like Gav.” I’m very pleased by that, and have made sure not to ask who the NPC in question was. The event organisers and volunteers continue to be lovely, supportive and encouraging and I adore them for it. It feels like being back amongst my people when I walk in, and that was before I found out that I was A: in the same room the entire con and B: it was on the ground floor and close to a bathroom. It’s the little things that can matter the most.

“Lawrence, I’ve been informed you were trained at some sort of Police Academy. I’ve seen those movies and I’m not impressed.”

“How’s things been? Apart from the cancer?”

“Of course they can fit it in the engine, they don’t call it a mini gun for nothing!”

Anyhow, my event. There was frantic re-writing beforehand (I look back fondly on the first of my Musketeers games which was play-tested a month before the event, something I’ve never managed again) and stress. I may take too much joy from people enjoying my work, but I continue to be nervous before my con games. As always, after the first session I shouldn’t have. One of my regulars commented it was his 2nd, maybe 3rd, Pheno with his first session being my game, and he was very pleased by that. Post session, there was quite the sigh of relief. Had a player later either at her first con, or her first roleplaying game (I don’t remember), but if that was her first game she’ll be stunning going forward. Felt good to be back in the saddle.

“They don’t expect the first explosion, but we’ve got more explosions to come.”

“The recoil on the shotgun will lift us higher.”

The motion tracker from Aliens, but for printers.”

Overall, the game itself went as well as I’d hoped for, though I’m willing to admit some sessions were better than others. Nothing to do with the players, but I’m the first to admit my 1st 2 sessions on the Sunday weren’t quite up to my usual standards – the first session on daylight saving day is always a crap shoot and 3 players left me scrambling to fill a few more gaps. The afternoon session was restrained, owing to a friend of mine’s kid being a player. The kid was spectacular though, and thoroughly deserved the trophy I gave him. Anyhow, that restraint might be how the late session Sunday ended up as a torrent of filth. I may have cracked open that particular Pandora’s (Shoe) Box, but the players ripped it open and let the horror flow freely. Turned out the movie in that session was part funded by product placement/sponsorship from Wikifeet (If you don’t know what that is, don’t search for it) and the level of filth went to 11. Thousand.

“The good news is, I’m a notoriously bad shot. The bad news is, I’m shooting to wound.”

“That might be the worlds largest Rick-Roll?”

“There’s a bunch of settings on the side (of the taser): Recharge, Tickle, Incapacitate, War Crime.”

The final 2 sessions (On the Monday of the con) were minimal dice, maximum narration. We were all incredibly tired, on the same level and I spent a lot of it trying not to collapse from laughter. I think the morning session was the point at which we mutually tried to connect the film to as many fictional universes as possible. So, the people who freeze frame the film will spot shout outs to this company, mentions of these fictional companies and various actors are either in cameos, or in the background. 1 session had Gillian Anderson and David Duchovny playing a characters parents, while the scores at the virtual target practise software in another had the names J Steed, M Smart and I Gadget. I bloody love my players, especially when they match my style of crazy.

“I’m not sure I’ve ever described an axe being touched as sensual.”

“The only people I’ve upset is the Homeowners Association and I can take them.”

“If it’s an Eastern European possum, then it’s a raccoon, and has a moose friend and I hate them both!”

The following are out of context highlights. Brace yourselves.
The mysterious island the bad guy’s base was located on was shaped like a large foot in the ‘funded by Wikifeet’ session. They entered the caves underneath through a gap between the toes.
Me hearing a player mention using an AR15 and immediately thinking “AR15 – when you absolutely, positively have to kill every motherfucking student in the school, accept no substitute.” I’m not proud.
One of the hacker’s contacts being the actual Nicholas Cage.
All the sex dungeon jokes in one session.
The ways some groups took over the villain’s organisation. Some were intimidation, most involved murder, and in one case a PC snuck up behind him and cut his throat while he was on a zoom call with his underlings.
The way the driver’s (played by Helen Mirren) car having an increasingly large central console with the standard gears being Neutral, Reverse, Drive and Donuts.
What was possibly the world’s largest Rick-Roll.
A bomb detonation being stopped by a knife being thrown into a hand. (I like to think wherever he is that Clancy Brown smiled at that point)
The running gag of “technobabble” “In English?
Wanting to hear Helen Mirren say “Ooops, had the silly thing in reverse.”

“You didn’t kill my father, will you stop saying that!”

“I’m not that much of a dick, I’m only a mild amount of dick.”

“Valkyrie, Miss Piggy, either way they’re both women we’re not going to fuck with.”

It was fucking glorious. I didn’t get sick this year, even if the plan to nap in my spare sessions didn’t quite work out. The joy of compliments, and plotting new ideas. Some of them include:
5 versions of Batman have to work together. (There may be a secret session with 4 of them being Adam West, with the last PC being the actual Adam West)
Staff at a fantasy charity shop dealing with cursed magic items.
Elderly thieves have to escape from a heavily fortified retirement home.

Anyhow, time for sleep. You should be planning to attend next Pheno.